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Trophies you should receive (for Cop / Racer ranks) should now unlock correctly, even retroactively if there are any you should have received, but haven’t. Autolog notifications should now display in the respective language if you change the console language and local settings. When busted as a racer in a Hot Pursuit multiplayer event, the player list is now only shown once on screen. When a friend beats your time, the correct date should now be displayed in the Autolog notification. You should no longer be able to get stuck on the driver details menu.
This hint is now also shown in the privacy settings. When cross-play is turned on, voice chat is restricted to each platform’s party chat system. In-game voice chat is available when cross-play is turned off.
Players should no longer see voice icons from other platforms. Fixed an issue where players wouldn’t transition from the lobby to the race. The “Change Access” menu now properly disappears after a selection is made. Interceptor lobbies should now be limited to two players, as intended. A similar issue also affected the text to speech audio being distorted, this is now resolved. Speech to text should now be functional for players on the same platform. VOIP system is now working as intended if a headset is plugged in after joining a multiplayer lobby. When you change the VOIP / Microphone settings, it should now persist to the lobbies you join going forward.
Fixed an issue that could cause audio stuttering during races and cinematics. It contains lots of adjustments, improvements, and fixes pertaining to audio, lobbies, stability, and more. EA has issued a new 1.0.2 update for the Switch version of Need For Speed: Hot Pursuit Remastered.